Grix and teh door of âges
Deep within the kingdom’s mountains, an ancient legend tells of the Stone of Ages.
This magical stone is said to allow one to gaze into the past, observe the present, and even uncover the secrets of the future. Many adventurers have set out in search of it. None have ever returned with it.
But when Grix hears of an object capable of locating all of history’s lost treasures, only one word sticks in his mind: "treasures."
Armed with an old map bought from a particularly shady troll, Grix ventures into a forgotten cavern. He expects to find a few gold coins, a magic crown, or—with a bit of luck—all three.
Little does he know that the Stone of Ages is not truly a treasure.
It is a key.
A key to a doorway that can transport its owner to any place and any time.
The past, present, and future are now within Grix’s reach.
History is absolutely not ready for him.